The UI Atlas system has been removed so that UI objects that are not 1:1 will no longer appear blurred.Fixed an issue that was causing enemies to remain highlighted if they died while being highlighted.Players can no longer remove the last living party member from the party.Fixed an issue that was causing the "Character has too many feats" error message to display when attempting to cross-class a level 5 sorceror with a level of Cleric with the Earth or War domain. Also, they will work on enemies if placed with Set Trap skill Fixed Gas Traps, so they won't try to apply poison on same target multiple times.Fixed Fatal and Epic Sonic Traps, so they don't injure neutrals.Fixed Fire and Sonic Traps, so they work on enemies when placed with Set Trap skill.Fixed improved versions of Alchemist's Fire, so they give correct damage bonus, when applied to weapon, and not just extra 1d4 fire damage.Here we go: Neverwinter Nights 2 Game Update 1.23 English BETA Patch Notes - As of ApBUG FIXES General Obsidian's v1.23 patch for Neverwinter Nights 2 must be getting close, as Rob McGinnis has posted the beta patch notes on the official forums.
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